COLIN COVELI

Level & Environment Designer

MY PORTFOLIO

05

3RD PERSON ROGUELITE

AETHRYS (Game Concept)

Narrative Design, Game Design

Aethrys combines the elements of a third-person roguelite with a precise, Soulslike combat system, blending fast-paced, repeatable runs with challenging encounters. The game integrates various successful mechanics from well-known roguelite and action RPG concepts, evolving them into a unique system centered on customization, risk, and long-term progression.

SHOW PROJECT
Aethrys
AI generated image
Year2026
Genre3RD PERSON ROGUELITE
Platform-
Engine-

ABOUT ME

Welcome!

I'm Colin, a Game Development student at Hochschule Offenburg.

My love for video games started when I was 9, when I got my first Nintendo DS. At some point I also wanted to express this passion through creating these experiences myself. My main focus is towards Level & World Design as this is where I can let my creativity run free and craft something truly amazing and memorable. I always look for ways to improve myself and learn new stuff and tools. I also engage with programming as I want to broaden my horizon. I always welcome new ideas and perspectives as a developer and I'm curious what lies beyond the horizon.

LinkedIn
Download CV
Colin Coveli